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Music Archive

【Mstar-Archive-260430】RESCENE's 'LOVE ATTACK' and 4 other tracks

  2026.04.28

■ RESCENE - An Energetic Encounter of Refreshing Sensibilities and Intense Rock Sound by LOVE ATTACK

RESCENE, a group that translates their unique scent into music with every album, returns with the essence of 'Ambergris,' reminiscent of the deep abyss of the ocean. While 'LOVE ATTACK' is grounded in a lovely and refreshing atmosphere, it offers a delightful twist as intense guitar distortion sounds are layered on top, intersecting rhythmically.

The 112 Hard difficulty level implemented within Club Mstar perfectly reflects the dual structure of the music. The smooth note placement, which follows the refreshing synthesizer melody of the intro, transitions into high-density rapid-fire patterns as the song progresses and the explosive guitar riffs kick in. This maximizes the 'thrill felt at the fingertips,' providing a momentary pleasure where visual input translates into auditory response. In particular, the combination of the powerful drum beats and guitar sounds in the chorus allows players to experience a sharp, percussive sensation, as if they were plucking guitar strings on a real stage rather than simply pressing buttons.

In terms of musical composition, the lyrics were penned by Bang Hye-hyun (Jam Factory), Lee Ju-heon (The Muze), and ThePoolKim (The Muze), sensuously depicting the headstrong emotions of love, while Wilhelmina, Simon Jonasson, and Gustav Landell contributed to the composition, enhancing the perfection of the global pop sound. Their agency, The Muze Entertainment, leverages the expertise of its management team—all graduates of Berklee College of Music—to musically realize RESCENE's unique 'scent universe.' Rhythm game players will encounter a 'synesthetic interaction' where the members' lively vocal tones combine with the heavy band sound within the stable yet elastic tempo of 112 BPM.

How RESCENE's 'scent' narrative will expand in the future stems from the sound texture of this track. The rock-based arrangement, which goes beyond the category of simple dance-pop, provides rich resources for rhythm game chart composition. In particular, the alignment between the bass line movement and the kick drum expands the sense of space players feel in the virtual environment, remaining faithful to the essential value of rhythm games: the 'confluence of visual input and auditory response.'

♪♪Music preview link : https://vfun.valofe.com/library?service_code=club-mstar-gl&section=vfun_media_list


■ Kim Haeri - The Essence of Trendy Rhythm Crafted by Stylish Confidence by OOTD (Feat. Sujin)

'OOTD' by Kim Haeri, a singer with a unique background as a former cheerleader, is a track that elevates the concept of 'Outfit Of The Day' into a musical theme. By adding exotic colors of hip-hop and reggae to the popular melodies of K-pop, the song rhythmically unfolds the charm of a confident and honest woman. Led by producer Park Jeong-wook, the head of the MOT label and a renowned hit-maker, the track was crafted in collaboration with Kim Jun-il and Jung Chan-hee to design its sophisticated synthesizer sounds and beats.

Set at a 94 Normal difficulty level in the game, this track aims for a performance-oriented playing style. Due to the song's emphasis on trendy synth-bass lines, players can feel a precise sense of control amidst rhythms that oscillate between on-beats and off-beats. In the sections where the diverse vocal tones of featured artist Sujin overlap, the density of the notes changes organically, leading to a 'perfect confluence of visual input and auditory response.' Kim Haeri, under I-Contact Company, delivers a stylish mood that transcends a simple dance track through this song.


■ UDTT (Udangtangtang Girls) - The Dreamy Afterimage of First Love Flowing Over Deep House by REALLY REALLY

'REALLY REALLY,' the debut title track of the rookie five-member girl group UDTT (Udangtangtang Girls), is a pop genre song based on Deep House, featuring addictive melodies and poetic lyrics. The dreamy sound design, which feels like walking through a dream, harmonizes with the members' soft vocals singing about a fateful attraction under the moonlight, creating an emotional mood.

From a rhythm game perspective, 'REALLY REALLY' reinterprets the repetitive kick drums and detailed synth beats characteristic of Deep House through its 120 Hard difficulty level. The delicate note placement following the lyrical instrumentation allows players to calmly follow the emotional arc of the song, while the 'Come to Me Dance' section, linked to the addictive steps of the chorus, provides an intense tactile experience through sudden rhythmic changes. Planned by SW Entertainment and executive-produced by Korea's representative composer Yoon Il-sang, the song's quality was enhanced by top-tier domestic and international writers such as Kim Ju-hyung, OLLIPOP, and Hayley Aitken. Through this track, players will experience the aesthetics of sophisticated beats hidden behind a refreshing school concept at their fingertips.


■ S2U - The Thrill of Electronic Dance Embroidering Sleepless Nights by Can't Sleep (ZZZ..)

'Can't Sleep,' the debut song of the three-member girl group S2U, is a track that depicts a sleepless night filled with the excitement of a loved one, using the fast tempo of synth-pop and electronic genres. Worked on by JPD (Jeon Kyung-hoon), the main producer of One Shot Entertainment, the song musically expresses the fresh yet burning fever of youth through a relatively fast speed of 132 BPM.

In Mstar, it is set to 132 Expert difficulty, unfolding a feast of high-speed beats that test the player's limits. In contrast to the easy-listening style vocals, the instrumental parts showcase the precise programming of typical electronic dance music, which is translated into densely packed notes in the game, demanding high immersion. The song maximizes 'tactile impact' by utilizing hold notes to sustain the lingering feeling during whispering vocal sections and placing rapid-fire notes in sections where intense electronic sounds burst forth. For skilled players who desire the thrill of racing over beats beyond simple listening, this song will be the optimal choice 1.


■ N.Flying - The Resonance of a Grand Band Sound Melting 10 Years of Time by Everlasting

'Everlasting,' by N.Flying, who returned as a full group to celebrate their 10th anniversary, is an epic Brit-pop number that compares unchanging love and promises to eternal snow. As the title track of their 2nd full-length album 'Everlasting,' where leader Lee Seung-hyub led the writing and composition of all tracks, it features a dramatic structure that begins with an acoustic piano intro and leads into marching drums and a grand guitar solo. The soulful voices of vocalists Lee Seung-hyub and Yoo Hwe-seung raise the waves of emotion toward the latter half of the song, leaving a deep, lingering impression characteristic of a band sound.

In the game, it is provided at an 85 Easy difficulty level, designed to focus on the song's narrative and melodic flow rather than technique. This is intended to allow players to breathe and feel the sincere message N.Flying wishes to convey, rather than focusing on complex controls. However, despite being an Easy difficulty, it faithfully reflects the rhythms of the drums and guitar—the core of the band sound—so the weight of the rhythm felt at the point where instrument performance and vocals organically connect is by no means light. This song proves the moment when a grand real-world concert is reinterpreted into refined emotion within the framework of a rhythm game.


■ Conclusion: An Artistic Experience Created by the Transfer of Senses and Rhythmic Communication

The five songs introduced in this archive showcase a diverse spectrum of genres: rock, hip-hop, deep house, electronic, and Brit-pop. They have been reborn as 'physical entities felt at the fingertips' through the Club Mstar platform, going beyond music simply heard with the ears. The waves created by RESCENE's intense guitar riffs are translated into percussive impact through the player's precise typing, while N.Flying's epic band sound is completed as a flow of rhythm accompanied by emotional immersion.

The point where real-world music is reinterpreted into a rhythm game ultimately lies in the 'moment when the artist's breath and the player's heartbeat align.' In the 0.1-second instant where visual input meets auditory response, we rediscover the structural beauty of music tactually. These songs, each with different difficulties and tempos, will provide users with a synesthetic experience of touching and feeling the layers of music directly, beyond simple score acquisition. This short yet intense journey unfolding on the rhythm is expected to add new depth to the way we consume music.

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